Arx Libertatis Bug Tracker
star_faded.png
Please log in to bookmark issues
bug_report_small.png
CLOSED  Crash report #1072  -  Game crashes while loading savegame if a resistence is raised past 256
Posted Sep 27, 2017 - updated Oct 01, 2017   Shortlink: http://arx.vg/1072
action_vote_minus_faded.png
0
Votes
action_vote_plus_faded.png
icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Fixed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
If one manages to raise the magic or poison resistances past 256 and makes a savegame with such stats, and tries to load this savegame after that, than the game crashes while loading.
Steps to reproduce this issue
Nothing entered.

#2
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
Oct 01, 15:20
This will be fixed in the next development snapshot.

The issue was updated with the following change(s):
  • This issue has been closed
  • The status has been updated, from New to Fixed.
  • The resolution has been updated, from Not determined to RESOLVED.
  • This issue's progression has been updated to 100 percent completed.