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This issue is blocking the next release
This issue is a duplicate of issue #1276 - "Am Shaegar cutted walk animation/camera movement since 2018-10-16 snapshot"
This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
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- does the issue occur on all levels and all the time? - which snapshot version are you using that doesn't show the issue - what do you have vsync and fps limit set to? - please press F11 twice in game to get a framerate graph and then take a screenshot of that after the issue occurs
- with modded textures please monitor the VRAM usage - arx fatalist will load all textures into VRAM on level load so if that doesn't fit then there might be issues
Possibly related to Bug report 1276 - Am Shaegar cutted walk animation/camera movement since 2018-10-16 snapshot.
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arx-libertatis-1.2-dev-2018-11-20-windows
I'm not using vsync (but I have nvidia fastsync turned on) and unlimited framerrate.
The snapshot version I'm using that doesn't have this issue is arx-libertatis-1.2-dev-2018-10-31-windows. Haven't tried the one from 12-09 yet.
Daniel Scharrer wrote:
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For comparison sake here is the graph with the game running as intended with the -arx-libertatis-1.2-dev-2018-10-31-windows- snapshot. (the frame drop is because I made a quicksave)
arx-libertatis-1.2-dev-2018-10-31
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The issue was updated with the following change(s):
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Daniel Scharrer wrote: