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CLOSED  Crash report #1345  -  [4E7106EE] arx.exe!D3DIndexBuffer::setData() [d3d9vertexbuffer.h:67]
Posted May 13, 2019 - updated May 25, 2019   Shortlink: http://arx.vg/1345
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0
Votes
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icon_info.png This issue is a duplicate of issue #466 - "[CB7612BA] MSVCR100.dll!memcpy() "
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  MSVCR100.dll!memcpy() 
  arx.exe!0x14001e008 
  arx.exe!0x14001e750 
  arx.exe!0x14012a170 
  arx.exe!0x14012a81c 
  arx.exe!0x14012b1a9 
  arx.exe!0x14025ac6d 
  arx.exe!0x1402531ee 
  arx.exe!0x14024fade 
  arx.exe!0x14024fcb3 
  arx.exe!0x1400f555f 
  kernel32.dll!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 
Symbols:
  1  arx.exe!D3DIndexBuffer<unsigned short>::setData(unsigned short const *,unsigned __int64,unsigned __int64,Flags<BufferFlag>) [d3d9vertexbuffer.h : 67 + 0x0]
  2  arx.exe!D3D9VertexBuffer<SMY_VERTEX>::drawIndexed(Renderer::Primitive,unsigned __int64,unsigned __int64,unsigned short *,unsigned __int64) [d3d9vertexbuffer.h : 170 + 0x0]
  3  arx.exe!ARX_PORTALS_Frustrum_RenderRoomTCullSoft(long,EERIE_FRUSTRUM_DATA *,long,long) [scene.cpp : 2375 + 0x0]
  4  arx.exe!ARX_PORTALS_Frustrum_RenderRoomsTCullSoft(long,long) [scene.cpp : 1636 + 0x2c]
  5  arx.exe!ARX_SCENE_Render(long) [scene.cpp : 3113 + 0x0]
  6  arx.exe!ArxGame::Render() [arxgame.cpp : 1773 + 0x0]
  7  arx.exe!ArxGame::Run() [arxgame.cpp : 564 + 0x13]
  8  arx.exe!runGame() [core.cpp : 841 + 0x0]
  9  arx.exe!WinMain [core.cpp : 874 + 0x0]
 10  arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]
Registers:
  RAX:0000000000010000  RBX:0000000000000000  RCX:0000000000000020  RDX:0000000018C747A0  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:7700A561
  SS:RSP:002B:00000000009BFF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010202


Steps to reproduce this issue
Вошел в обсерваторию


#1
icon_reply.pngReply
Comment posted by
 CrashBot
May 13, 13:46
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-10876-517155070
#3
icon_reply.pngReply
Comment posted by
 CrashBot
May 13, 13:46
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-10876-517155070
#4
icon_reply.pngReply
Comment posted by
 CrashBot
May 13, 13:46
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-10876-517155070
#5
icon_reply.pngReply
Comment posted by
 CrashBot
May 13, 13:46
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-10876-517155070
#7
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
May 25, 06:56
This crash happened in the D3D renderer, which we no longer support.

Please post a new crash report if it still happens with the OpenGL renderer.

The issue was updated with the following change(s):
  • This issue's description has been changed
  • This issue's title has been changed
  • The status has been updated, from New to Not a bug.
  • This issue has been closed
  • The resolution has been updated, from Not determined to DUPLICATE.