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CLOSED  Bug report #1660  -  Player death scripts not working on 1.3
Posted Dec 15, 2022 - updated May 19, 2023   Shortlink: http://arx.vg/1660
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icon_info.png This issue has been closed with status "Not a bug" and resolution "CAN'T REPRODUCE".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    CAN'T REPRODUCE
  • Priority
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
When player dies, script commands for "DIE" events are no longer working in the newest 1.3 snapshot
Steps to reproduce this issue
Die and there aren't effects when dying/commands

#1
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Comment posted by
 Daniel Scharrer
Dec 17, 09:12
I haven't been able to reproduce this. With both 1.3-dev-2022-04-09 and git master I still get the PLAY "player_death" and randomized death cry from the default player.asl

Can you provide an example of what doesn't work? Also please mention the exact version you are using.
#2
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Comment posted by
 Daniel Scharrer
May 19, 12:51
We need more details to be able to fix this. Feel free to comment if you can still reproduce this problem.

The issue was updated with the following change(s):
  • The status has been updated, from New to Not a bug.
  • This issue has been closed
  • The resolution has been updated, from Not determined to CAN'T REPRODUCE.