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CLOSED  Crash report #1664  -  [6EB1C755] arx.exe!IO_UnlinkAllLinkedObjects() [LinkedObject.cpp:222]
Posted Jan 02, 2023 - updated Jan 06, 2023   Shortlink: http://arx.vg/1664
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0
Votes
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icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Fixed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at Anchors.cpp:73: handle && size_t(handle) < size()

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x13f4dc280
 Stack pointer: 0x30e3b0


Callstack:
 arx.exe!0x13f4dc280
 arx.exe!0x13f4cf89a
 arx.exe!0x13f3acc7d
 arx.exe!0x13f542158
 arx.exe!0x13f4f0487
 arx.exe!0x13f4ee3a1
 arx.exe!0x13f396166
 arx.exe!0x13f3976f0
 arx.exe!0x13f393f02
 arx.exe!0x13f39300e
 arx.exe!0x13f39d535
 arx.exe!0x13f3a9ce0
 arx.exe!0x13f4af2ca
 arx.exe!0x13f621e1a
 kernel32.dll!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  0  arx.exe!IO_UnlinkAllLinkedObjects(Entity *) [LinkedObject.cpp : 222 + 0x1a]
  1  arx.exe!ARX_INTERACTIVE_DestroyDynamicInfo(Entity *) [Interactive.cpp : 222 + 0x0]
  2  arx.exe!ARX_DAMAGES_ForceDeath(Entity &,Entity *) [Damage.cpp : 650 + 0x8]
  3  arx.exe!script::`anonymous namespace'::ForceDeathCommand::execute [ScriptedNPC.cpp : 542 + 0x0]
  4  arx.exe!ScriptEvent::send(EERIE_SCRIPT const *,Entity *,Entity *,ScriptEventName,ScriptParameters,unsigned __int64) [ScriptEvent.cpp : 329 + 0x0]
  5  arx.exe!ARX_SCRIPT_Timer_Check() [Script.cpp : 1871 + 0x0]
  6  arx.exe!ArxGame::updateLevel() [ArxGame.cpp : 1686 + 0x0]
  7  arx.exe!ArxGame::render() [ArxGame.cpp : 1954 + 0x0]
  8  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1209 + 0x0]
  9  arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
 10  arx.exe!runGame() [Core.cpp : 245 + 0x1f]
 11  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
 12  arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
 13  arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
Steps to reproduce this issue
Just went up the stairs after Kultar and I defeated the second goblin guard.

#3
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Comment posted by
 CrashBot
Jan 02, 02:14
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#1
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Comment posted by
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Jan 02, 02:14
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#5
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Jan 02, 02:14
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#4
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Jan 02, 02:14
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#7
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Comment posted by
 CrashBot
Jan 02, 08:46
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#8
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Comment posted by
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Jan 02, 08:46
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#6
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Comment posted by
 CrashBot
Jan 02, 08:46
I just did the Tutorial and beat the 2nd orc, after that i just go up the stairs and the game just crashes.
#9
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Comment posted by
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Jan 02, 08:46
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#10
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Jan 02, 08:46
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#13
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Comment posted by
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Jan 03, 03:17
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#12
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Jan 03, 03:17
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#11
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Comment posted by
 CrashBot
Jan 03, 03:17
Crashed as I clicked on the stairs icon in the upper left corner at the end of the tutorial
#14
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Jan 03, 03:17
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#15
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Jan 03, 03:17
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#16
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Comment posted by
 CrashBot
Jan 03, 03:58
Second time I've crashed after clicking the first stairs icon.
#18
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Jan 03, 03:58
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#17
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Jan 03, 03:58
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#20
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Jan 03, 03:58
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#19
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Jan 03, 03:58
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#22
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Jan 03, 04:04
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#21
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Jan 03, 04:04
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#24
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Jan 03, 04:04
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#23
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Jan 03, 04:04
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#26
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Jan 03, 17:09
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#25
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Jan 03, 17:09
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#27
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Jan 03, 17:09
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#28
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Jan 03, 17:09
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#29
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Jan 04, 04:43
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#31
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Jan 04, 04:43
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#32
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Jan 04, 04:43
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#30
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Jan 04, 04:43
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#37
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Comment posted by
 Daniel Scharrer
Jan 04, 14:12
This is fixed with today's development snapshot.

The issue was updated with the following change(s):
  • This issue has been closed
  • The status has been updated, from New to Fixed.
  • The resolution has been updated, from Not determined to RESOLVED.
  • This issue's progression has been updated to 100 percent completed.
#38
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Jan 05, 00:03
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#39
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Jan 05, 00:03
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#40
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Jan 05, 00:03
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#41
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Jan 05, 00:03
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#42
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Jan 06, 19:34
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#43
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Jan 06, 19:34
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#44
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Jan 06, 19:34
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#45
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Jan 06, 19:34
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