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CLOSED  Bug report #72  -  Major rendering glitch with the D3D9 renderer
Posted Sep 15, 2011 - updated Nov 07, 2012   Shortlink: http://arx.vg/72
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0
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icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Fixed
  • Assigned to
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     SebastienLussier
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Normal
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Only reproduced on my PC at work...

The player mesh is all messed up, with vertices going in all directions around the view.

This affect only the player mesh, everything else looks fine.
Steps to reproduce this issue
Nothing entered.

#2
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Comment posted by
 SebastienLussier
Sep 18, 20:24
Should now be fixed in the "slussier_misc" branch I see nothing wrong in NVPerfHud or pix... Will wait until I can really test at work before closing the issue.
#3
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Comment posted by
 SebastienLussier
Nov 07, 02:04
Fixed!