on collision_error

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The collision_error script event is sent asynchronously without a sender to the caller if there are entities occupying the same space when re-enabling collisions using collision on. This event never has any parameters.

This event is sent once after a collision_error_detail event was sent for each colliding entity.

If collisions are not disabled for this or all colliding entities then they are unlikely to be able to move without scripts teleporting them.